| Autor |
RE: Eastern Front Released |
denki_groove
Moderator

Beiträge: 951
Ort: 07907 Schleiz
Eingetreten: 20.10.08 |
| Eingetragen um 23-01-2010 02:02 |
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nei is so... keinen schritt zurück das ist ein teil von ef! kein retreat... nix bugs...
die russen erfordern ne völlig neue spielweise 

 
 
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| Autor |
RE: Eastern Front Released |
Pumafighter_CH
Mitglied

Beiträge: 278
Ort: Zürich, Schweiz
Eingetreten: 22.10.08 |
| Eingetragen um 23-01-2010 09:27 |
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Ok Denki, hab ich kapiert.
Und wann rückst Du vor für ein Spielchen wie in alten Zeiten?
Melde Dich doch mal.

Marche ou crève.....Marche ou crève.....Marche ou crève.....Marche ou crève |
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| Autor |
RE: Eastern Front Released |
denki_groove
Moderator

Beiträge: 951
Ort: 07907 Schleiz
Eingetreten: 20.10.08 |
| Eingetragen um 23-01-2010 10:28 |
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hmm mal sehen wenn ich zeit hab... villei heut nachmittag mal voilleicht erst morgen oder nächste woche... wenn dein xfire an ist seh ich dich ja 

 
 
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| Autor |
RE: Eastern Front Released |
Iceman72
Mitglied

Beiträge: 307
Ort: 33332 Guetersloh (NRW)
Eingetreten: 20.10.08 |
| Eingetragen um 23-01-2010 13:15 |
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Ach so denki,von wegen die Pe kann die Punkte nicht ausbauen!!Das stimmt nicht, sie kann es wohl! Mit irgend so einem leichtem Fahrzeug und einnehmen kann sie auch damit. 
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| Autor |
RE: Eastern Front Released |
denki_groove
Moderator

Beiträge: 951
Ort: 07907 Schleiz
Eingetreten: 20.10.08 |
| Eingetragen um 23-01-2010 15:29 |
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Hi guys,
So from the feedback I have been getting I've noticed a few guys out there where having some trouble trying to use the update system. I've spent a bit of time testing the changes I've made and you should have no trouble with it any more.
The launcher update is available for DOWNLOAD HERE.
Changelog:
+ Improved Server/Client communication.
+ Region decimal separators now fully compatible for all regions.
+ Added feature to pass arguments from EF_Launcher.exe to RelicCoH.exe.
The following arguments where added according to forum feedback:
To start the game in windowed mode, run EF_Launcher.exe with '-window'.
User specified ports are now also supported via '-port:[port here]' (e.g port:1888)
Any other arguments you wish to pass through to RelicCoH.exe to start the game just run through the launcher first.
The original v1.0 EF installer will be updated with the new launcher by the end of the day.
If you have any more features you wish to see for the launcher in future please comment.
DUE TO THE BUGS IN THE FIRST UPDATE SYSTEM, THE UPDATE SYSTEM FOR THE ORIGINAL LAUNCHER HAS BEEN DISABLED SO IT IS IMPORTANT THAT YOU DOWNLOAD THIS LAUNCHER UPDATE!
Regards
Hawk
http://easternfront.org/forums/index.php?topic=1807.0
im ersten ef launcher istn bug bitte den neuen mal laden...

 
 
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| Autor |
RE: Eastern Front Released |
WickerMan
Mitglied

Beiträge: 1153
Ort: 92439
Eingetreten: 13.05.07 |
| Eingetragen um 23-01-2010 20:27 |
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ER meint:
Im ersten EF_Launcher ist ein Bug, den Bitte neu laden
http://files.easternfront.org/launcher_updates/EF_Launcher_Update-2.4.exe

Faustregel für Online-Games:
Jeder der einen höheren Level oder PvP-Rang als du hat ist ein Harz-IV Empfänger,
jeder darunter ein Kacknoob der sowieso mal kein Plan hat.
Diskutiere nie mit einem Idioten, erst zieht er dich auf sein Niveau herunter und dort schlägt er dich dann mit Erfahrung... |
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| Autor |
RE: Eastern Front Released |
denki_groove
Moderator

Beiträge: 951
Ort: 07907 Schleiz
Eingetreten: 20.10.08 |
| Eingetragen um 23-01-2010 20:32 |
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ähm das steht doch oben ???

 
 
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| Autor |
RE: Eastern Front Released |
denki_groove
Moderator

Beiträge: 951
Ort: 07907 Schleiz
Eingetreten: 20.10.08 |
| Eingetragen um 24-01-2010 11:53 |
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Eastern Front Patch 1.01 'Spanner'
Wow, what a week.
We have been overwhelmed with the positive feedback and sheer volume of downloads. Just two days after Eastern Front was released, the Company of Heroes multiplayer system Relic Online reached record numbers of players as thousands upon thousands of RTS fans signed in to try out the new Soviet faction. If you haven´t played online yet, then you are missing out - our online community is brimming, and there are always matches ready to play in the lobby.
However, it would be unwise to say that there have been no teething problems. Thanks to the community, we have recognised several balance issues and bugs. We are going to be releasing some patches over the coming weeks to address these errors, and we thank you for meanwhile understanding our position as amateur developers and enjoying our mod. And remember, if you are experiencing technical difficulties, then we have probably already solved your problem. Visit the Bugs and Tech Support section of our forum and have a good check through.
Furthermore, Apex, the Lead Designer for Eastern Front, is sadly taking a rest from modding. We will be losing a great leader and a brilliant asset to our team; without Apex, this mod wouldn´t be what it is today. His dedication and abilities are so unmatched that it has taken four people to replace his extensive duties. We all wish him very well in the future.
Today we are releasing our first patch 'Spanner' to fix some early-game balance issues. They are only subtle changes, but we feel that it will make the game more enjoyable for some of the more competitive players. Check the Changelog to find out more. Our next patch will contain more bug fixes, but we hope that this has eased some of the 'overpowering' issues that have been present.
To download the patch, just hit 'Check for Update' in the Eastern Front Launcher. However, you must ensure that you have downloaded Eastern Front Launcher version 2.4, because otherwise it won't detect this patch or any future updates. You can grab the working launcher from here.
For our TeamSpeak regulars and anybody else who wants to join in with the banter, we have hosted a replacement server which you can access by punching the following details into your TeamSpeak Client:
Address: 94.76.229.69
Port: 9680
Password: ef
Thank you for trying out the mod,
Eastern Front Team
geschrieben von:
Rizz Eastern Front Dev
http://easternfront.org/forums/index.php?topic=2091.msg21817#msg21817

 
 

Bearbeitet von denki_groove auf 24-01-2010 12:02 |
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| Autor |
RE: Eastern Front Patch 1.03 |
denki_groove
Moderator

Beiträge: 951
Ort: 07907 Schleiz
Eingetreten: 20.10.08 |
| Eingetragen um 30-01-2010 22:27 |
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Eastern Front Patch 1.02 'Pickle'
Okay, we have the second patch out now. We hope you enjoy these changes; as well as fixing some balance issues and bugs, 'Pickle' should also have drastically reduced the amount of crashes that people were experiencing. We are also providing EF Launcher 3.0, which includes an updated User Interface and some extra controls for advanced users. Please consult the Changelog for full details.
Remember, you need patch 1.01 to install 1.02. Just update through the launcher.
Thank you for trying out the mod,
Eastern Front Team
geschrieben von:
Dragon93 Eastern Front Dev
http://easternfront.org/forums/index.php?topic=2491.msg24821#msg24821
Eastern Front Hotfix 1.03 'FUBAR'
Patch 1.03 has now now been released fixing corrupted files for the Tank Rider squad, along with another minor change in the client. The change log can be found Here.
Apologies for any inconveniences and thanks again for trying out the mod,
Eastern Front Team
geschrieben von:
Dragon93 Eastern Front Dev
http://easternfront.org/forums/index.php?topic=2501.msg24904#msg24904

 
 
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| Autor |
RE: Eastern Front Patch 1.03 |
denki_groove
Moderator

Beiträge: 951
Ort: 07907 Schleiz
Eingetreten: 20.10.08 |
| Eingetragen um 01-02-2010 11:05 |
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Eastern Front Hotfix 1.04 'S.S.D.D.'
We'd like to apologise for the issues brought by Patch 1.02. It would seems the issue fixed by (Hotfix) 1.03 was only a small part of a larger problem that included a number of files in the DataAttrib folder to become corrupted and incomplete.
A patch fixing this issue will be released today, as soon as possible.
(A fixed version of the popular 2v2 map Zhytomyr will also be included, solving AI related issues.)
Patch Released
Sorry for any frustration or inconveniences this error may have brought,
Eastern Front Team
geschrieben von
Dragon93 Eastern Front Dev
http://easternfront.org/forums/index.php?topic=2539.msg25170#msg25170

 
 

Bearbeitet von denki_groove auf 01-02-2010 11:09 |
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| Autor |
RE: Eastern Front Patch 1.04 |
denki_groove
Moderator

Beiträge: 951
Ort: 07907 Schleiz
Eingetreten: 20.10.08 |
| Eingetragen um 23-05-2010 19:53 |
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Eastern Front Fans,
Much to the dismay of many of you, it has been several months since we last updated Eastern Front. This massive update will prove that we have indeed been working hard to maintain our award-winning Soviet faction.
We apologise for the lengthy waiting time, but we hope that you enjoy what we have in store for you. In addition to the standard bug fixes and balance tweaks, Revolution also provides a significant restructuring of the Soviet tier system and adjustments The Armoury. No doubt you will also enjoy some reskins and even new units. Be sure to check what's new in the vast changelog.
This patch will work even if you don't have Eastern Front installed, so what better time to get yourself back in the war?
** Download Eastern Front 1.10 'Revolution' **
As always, keep your eyes peeled for news on the Ostheer faction, new operations and the Campaigns. All the Eastern Front developers update CoHEF @ Twitter several times a day to keep you informed (and occasionally even leak information, for the observant).
Eastern Front Development Team
http://easternfront.org/forums/index.php?topic=3488.msg34482#msg34482
Eastern Front Patch 1.10 Changelog 'Revolution'
Faction Design
* Tank Hall now costs [200 MP / 40 FU] and can Research the following:
- Light Tankovy Support [100 MP / 50 FU] Unlock: T70, T90, SU85
- Heavy Tankovy Support [150 MP / 75 FU] Unlock: T34, IS2
* Support Barracks now costs [200 MP] and can Research the following:
- Close Range Support [120 MP / 40 FU] Unlock: Heavy Mortar, Tank Hunters
- Medium Range Support [120 MP / 40 FU] Unlock: AT Gun, Sharpshooter Team
* Removed Shock Guards' Slow Down ability
* Guards' SVT Moving accuracy set to 0.7 and Medium accuracy set to 0.6.
* Guard costs 340 manpower.
* Mechanics moved to Tier 2.
* Removed Mechanics' Zombie Vehicle doctrine ability.
- Replaced by Call-In Sherman 76 Lend Lease - 3CP.
Thanks to Normandy 44 team for the Sherman and Xalibur for its critical UI art.
Art
* New equipment added to infantry.
* Textures updated.
Balance
* All infantry now cost pop, removes confusion.
* Increased armour type of Strelky Flag Bearers to 'Heroic'.
* ISU-152 CP cost increased to 5CP.
* Removed population cost for Soviet Base MG Bunkers
* Linked Command Squad abilties to Base Building Tiers
- [Tier 1] Unlock Artillery strike (with reduced shells to 8 and half damage)
- [Tier 2] Binoculars
- [Tier 3] Upgrades Artillery Strike (salvo increase to 15 shells)
* T70 speed set to 6.
* T70 rotation set to 45.
* T70 main gun reload time decreased to 4.5s.
* T70 main gun damage decreased to 55.
* T90 speed changed to 6.
* T90 rotation set to 45.
* T34/76 change rotation to 38.
* T34/76 gun reload time set to 6s.
* T34/76 pop set to 6
* T34/85 speed set to 6.
* T34/85 rotation to 38.
* T34/85 armour type changed to 'Churchill'.
* ZiS-2 changed reload to 3s.
* ZiS-2 crew armour type changed to airborne.
* ZiS-2 crew reinforcement cost set to 20.
* Mortar crew armour type changed to airborne.
* Sharpshooter Team build time set to 30.
* Sharpshooter Team reinforce time to 15
* Spotter armour type set to 'heroic'.
* Increase Tank Hunter total health to 320
* Set cost to 220 manpower.
* Unupgraded Mortar stats changed to identical of those of a Wehrmatch mortar with extra 5 damage.
* SU-85 hitpoints increased to 350.
* SU-85 damage modifier against Pz4 to 1.1
* SU-85 rotation speed set to 35.
* SU-85 cost set to 340 manpower 70 fuel.
* SU-85 pop is now at 6.
* Katyusha scatter decreased by 20% as well as range.
* Katyusha hitpoints increased to 150.
* ZiS-2 damage modifier increase against Pz4 and Puma to 1.15
* PPSh-41 accuracy changed to medium-0.25 short-0.5.
* Ingenery is now equipped with the better of the two Conscript mosins.
* Increased Strelky suppression tolerance and recovery by 20%.
* Changed red banner bearer pop to '0'. He now replaces as squad member so the squad size remains at 7.
* Changed cost of T34/76 to 340 manpower 70 fuel.
* T34/76 pop set to 6.
* SU.100 armour type set to 'churchill'.
* SU-100 rotation speed to 35.
* SU-100 cost set to 360 manpower and 85 fuel.
* T34/85 pop reduced to 7.
* IS-2 pop set to 11.
* Sturmovie Ingenery upgrade is now at 75 munitions 15 fuel.
* You can now build both regular ingerney and sturmovie ingerney in HQ after upgrading.
* Cost of sturmovie ingerney increased to 200 manpower 50 munitions.
* Regular ingerney can upgrade with 1 roks after the upgrade is researched.
* Molotov Cocktail damage over time decreased by 20%.
* Major's detection range increased to 24 and pop changed to 0.
* IS-2 main gun damaged increased against bunkers and buildings by 25%.
* Is-2 main gun area of damage increase by 20%.
* Created 'leaders' for Strelky/Guards/Ingenery/Sturmovie/AT squad with identical stats to normal troopers but pop 0. This it to lower the amount of pop they take.
* DP-28 accuracy changed to L-0.35 M-0.5.
* DP-28 damage increased against elite and heroic by 0.1
* PPS-43 Accuracy is now S-0.5 M-0.4 with a Moving Accuracy of 0.7.
* Firebase now has a requirement of two buildings to be built.
* Firebase is now hard capped at 1.
* Firebase pop decreased to 6.
* Firebase now costs 350 manpower and 50 fuell
* Firebase Barrage shells fall 15% more frequent.
* Conscripts now hard capped at 4.
* Conscript commissar replaces a squad member so that squad number remains at 8.
* Strelky upgrade upgrade cost changed to 100 Munitions and 40 Fuel.
* NKVD upgrade upgrade cost changed to 75 Munitions and 15 Fuel.
* Men Against Tanks upgrade cost changed to 75 Munitions and 20 Fuel.
* Ballistics Veterans upgrade cost changed to 50 Munitions and 25 Fuel.
* Gunnery Veterans upgrade cost changed to 50 Munitions and 25 Fuel.
* Shock Guards upgrade cost changed to 100 Munitions and 30 Fuel.
* SU-100 and T34/85 upgrade costs set to 150 Munitions and 20 Fuel.
* Tank Rider's armour changed to 'soldier'.
* T90 armour type changed to M8.
* T90 main gun ranged increased by 5m.
* T90 main gun damage against infantry-elite targets increased by 0.1.
* IS-2 gun damage modifier against Panther/Panther w skirts/PzIV/PZIV w skirts set to 1.15. Damage modifier against Tiger armour to 1.4.
* IS-2 deflection damage modifier to 0.5
* IS-2 reduced reload to 9.
* SU-100 Main Gun damage set to 150
* SU-100 Main Gun modifier against Tiger/Jagdpanther armour to 1.4.
* SU-85 Main Gun damage set to 137.5.
* T38/85 main gun penetration modifier against Tiger/Panther/Jagdpanther increased by 0.15. Damage increase against Marder3 1.3
* KV-2 gun has nebel suppression
* KV-2 increase projectile speed by 25%.
* ZiS-2 range increase to 65.
* T70 increased accuracy against sniper by 0.2 and splash area by 0.15.
* T34/85 accuracy changed to S-1 M-1 L-0.75.
* Lower XP reward for t-70, t-90, and su-85 to 5, 5, 18 resp.
* ISU-152 now has the following speeds. Max Speed:4. Acceleration:3. Deacceleration:4. Damage modifier against Jadgpanther is now 1.25.
* PTRD will now use the M1 Bazooka as mains stats with the following changes:
- Accuracy changes to M-0.7 L/D-0.55
- Damage set to 25
- Deflection set to 0.5
- Reload duration set to 2.5-2.8
- Range 40
- Damage against Marder3 set at 1.6 and 1.15 accuracy
* Men against Tanks Also increases AT nades damage to 140-180.
* Increased accuracy at long and distant by 15% for the Strelky Mosin. Moving accuracy changed to 0.6.
* Strelky armour type changed to 'Airborne'.
* Changed capping speed of Units. Strelky/Conscripts/Partisans/Mortar/Sharpshooters/Command Squad/Tank Riders will cap at 1.5. Ingenery/Guards/Tank Hunters/Mechanics will cap at 1.0.
* Sharpshooters movement speed changed to 3.5.
* Conscript's short range accuracy increased to 0.8.
* Tier3 Command Squad is able to upgrade to PPS-43 for 50 Munitions.
* Molotov cocktails will now damage Vehicles.
* Soviets can now build the same Observation Posts as Americans.
* Guards' Health Reduced to 90 per man.
* Tank Riders' Health Reduced to 90 per man.
* Commissar will now armed with PPSh.
* ZiS-5 Medic truck Population reduced to 3 and speed set to 6.5.
* PPSh-41 damage against elite armour increased by 10%.
* Firebase scatter decreased by 0.15.
* Firebase damage against 88s and Bunker increased by 0.25.
* ZiS-2 AT gun accuracy increased by 0.20.
* T34/76 main gun accuracy against Puma increased by 0.25.
* KV2 now suppression suppresses like a Nebel.
* Sniper reinforce cost dropped to 80mp
Maps
* Zhytomyr is now playable again
* Kharkov has received performance improvements
* Kharkov now has new weather settings & options
* Minsk middle bridge bug fixed
* Minsk now has new weather settings & options
* Moscow revamped territories
* Fixed bug with salvageable wrecks on Moscow
* Moscow now has new weather settings & options
UI
* Strelky upgrade now shows 2 vet pips - third is received through PPSh/DP upgrade - allowing the player to see whether or not they have upgraded the unit.
* Re-adjusted Armoury icons to remove empty gap at start of 2nd line.
Bugs
* Fixed so Tank Riding T34's only has 4 slots instead of 6.
* Fixed a bug where Partisan's would Mosin show a mix of the 'New Mosin' and the Kar98.
* Fixed a bug where Partisan's would show random part of a hat.
* Fixed a bug that allowed you to gain both Strelky upgrades.
* Fixed that the Throw Smoke Grenade and Reinforce hotkeys were overlapping on Guards and Shock Guards. New Key for smoke is "S".
* Fixed that PPSh silhouette icon appearing after DP upgrade instead of DP one.
* Fixed that Sturmovie Ingenery did not receive the 3 Veteran pips.
* Fixed issue with T70 double firing and firing blanks.
* We had multiple loading screens - although they were all copies of each other. Code edited to only load one. Duplicates deleted.
Localization
* Updated all existing Localizations
* Fixed translation errors in some Localisations

 
 
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| Autor |
RE: Eastern Front Patch 1.11.1 |
denki_groove
Moderator

Beiträge: 951
Ort: 07907 Schleiz
Eingetreten: 20.10.08 |
| Eingetragen um 28-05-2010 15:49 |
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update
Eastern Front Patch 1.11 Changelog
'Resolute'
Balance:
* Modified the stats of the Lead-Lease Sherman to:
- Health:450
- Reload Speed: 7
- Area effect-Damage:
- Long - 0.2
- Medium - 0.25
- Short - 0.8
- Reduce accuracy against infantry by 0.2
* Lowered the command cost of ISU-152 with 1cp, now at 4cp.
* Reduced firebase population to 6 from 15.
* Added requirements to Strelky, Guards and IS-2. Now require an upgrade from the Support Barracks (and for Guards/IS-2, one from Tank Hall also).
* Increased Strelky cost to 280mp.
* NKVD upgrade cost was changed to 50MU 15FU.
* Lend-Lease Sherman hard capped at 2.
* Reduced Strelky health by 5hp per man.
* Strelky now start with infantry armour and upgrade to airborne once the red banner upgrade is made.
Bug Fixes:
* Fixed a bug that made Shock Guards cost to little, price is now properly at 340mp.
* Fixed price of Lend-Lease Shermans, it's now 620mp.
* Fixed popcap on Conscripts back to 0. Cap of 5 squads remains.
* Fixed a bug where you weren't able to get all the upgrades in Breakthrough.
* Fixed incorrect stats of Sherman 76 Gun.
* Fixed bug where if you call in a barrage then build the tank depot you get heavy barrage which replaces the old one without need of recharging.
* Changed selection group of Command squad - so as to not coincide with Sniper/Sharpshooter.
* Fixed Medic truck so it heals only when deployed.
* Fixed bug with Tank Hunters or Sharpshooter Teams ambush mode, they can no longer move while it's active.
* Fixed crash when Red Banner Strelky Squad Died.
* Fixed bug with Lend-Lease Sherman's Hitbox, which allowed it to pass on Infantry Only Bridges and go past tank traps.
*Fixed error where the Propaganda MG Nest was the same as the base defence one - previously no pop. Propaganda MG Nest now 3 pop.
Hotkeys:
* Fixed Guard & Shock Guards doesn't have a hotkey for building them. Hotkey now 'K'.
* Fixed that Men against Tanks and AT-Gun upgrade had the same key 'P'. New key for Men against Tanks is 'M'.
* Fixed SU-100 upgrade didn't have a hotkey. Hotkey is now 'U'.
Maps:
* Updated Cottbus
Launcher:
* Improved/Added Translations for the following Languages: Polish, French, Italian
Eastern Front Patch 1.11.1 Changelog
Launcher:
* Issue resolved when user received a download dialog after he/she was told Eastern Front was up to date.
* Fixed an issue that multiple "Eastern Front is up to date" messages would appear.
* Fixed an issue with missing text in a few of the languages.
* Added Russian Translation.

 
 

Bearbeitet von denki_groove auf 28-05-2010 15:51 |
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